iPhone Games – The Meteoric Rise of the Mobile Game

The video games industry has been well established now for well over 30 years. In all it’s history, there has never been such a seismic shift in the industry as has been seen in the recent past. Whole new niches within the market have opened up wide, and as a result more people are enjoying video games. Moreover, the types of game selling well have changed dramatically, and even their method of distribution has shifted. Make no mistake, an awful lot of this change has to do with a device we call the iPhone.

The iPhone first caused a stir back in 2007, when it was first released. Many people don’t recall, however the iPhone did not launch with the ability to install 3rd party software. There was no App Store, and no games. Apple saw the primary appeal of their new device as a way to surf the web whilst away from home, indeed their marketing revolved around the ‘desktop’ web surfing experience that the iPhone could offer.

It was over a year until Apple launched the iPhone App Store, a place where anybody could sell their software to any one of the millions of iPhone owners worldwide. It was introduced along with the iPhone 3G, and marked a significant shift in the way software was distributed to mobile devices. Never before had anyone attempted to centralise the process, providing a one-stop-shop where anybody could extend the functionality of their phone. Digital distribution in video gaming was pretty much unheard of, but the power of this model soon became clear when combined with a device with an always-on data connection. What business wouldn’t want to be accessible for sales 24-7, whilst being carried around in their customer’s pockets everywhere they went!

On it’s launch the App Store contained just 500 applications, and nobody saw the gaming potential of Apple’s iPhone one bit. Fast forward to the end of 2008, and by this time games were the number one use for smart phones outside of actually using it as a phone, email, and texts. Mobile games had suddenly got bigger than any business application – the intended audience of smartphone devices!

Sure enough, the iPhone rags to riches stories that we are so used to hearing these days, were beginning to break.

The first person to make a living from the App Store was a man called Steve Demeter. His initial investment in developing his first game, Trism, was just $5000. After his game released, he quickly made a quarter of a million dollars in profit in just 2 months!

Ethan Nicholas was struggling with mortgage payments and medical bills when he read about Steve Demeter’s success. He decided that even a small slice of such success could help him turn things around, and worked flat-out for 6 weeks to develop his game, iShoot. Amateurish though this title may seem by today’s standards, he eventually sold over 2 million copies of this game at $2.99 a game!

More recently, the success of the best-selling iPhone game of all time has shown that these kinds of success stories are continuing. Back in 2009 a struggling Finnish games company short of funds was in the throes of a make-or-break business plan, when one of their designers came up with the idea for some bird-like characters which they eventually built a game around. That game become Angry Birds, a sales phenomenon which has been downloaded over 40 million times! Angry Birds accounts for 200 million minutes of play worldwide, every single day!

Recently the 10 billionth app was downloaded from Apple’s App Store, and guess what- it was a game! Her download of Paper Glider netted Gail Davis of the UK a $10,000 iTunes Gift card as a prize. Not bad considering it was a free game!

Growth in mobile gaming doesn’t look set to stagnate any time soon. Google are shaping up to be a thorn in Apple’s side, with their Android platform, and Microsoft have now entered to market with their Windows 7 Phone. One thing is for certain, it’s a great time to be a mobile gamer.

Progression of IT Companies That Create iOS/Android/iPad/iPhone/Windows Mobile Games

This content covers the mobile phone video game progression where everything right now is mobile driven nowadays. Since smartphones are a good choice, android / iOS / Facebook games can be a great time spending solution to entertain users. Mobile games created by the devoted company’s obtain a massive count of downloads within the application stores in just a brief time from their release, such is the popularity of such smartphone games.

Games go beyond their main purpose of just simply entertainment. The gamer soaks in the brand of that game unconsciously when playing.

The ability as well as flexibility of mobile games make them viral, particularly with the younger audience. iOS / Android games came a long way from being just a simple pursuit for getting online in multi-dimensional.

With the talent to develop user friendly – well designed creative mobile games which are targeting to generate a good connection between the company and their aimed audience, the newest IT firms are making very high revenues.

These businesses offer publishers the ability to import java games and other apps free of charge on their platforms.. They can develop games on the following operating systems:

– iPad

– iPhone

– Facebook

– Android

– Windows mobile

– Blackberry

– Flash lite

– J2ME

Also some other services are also available such:

– Screensavers

– Animations

– Operating System Icons

– Game designing

– Porting games and other applications

– Game code development

– Phone wallpapers

A game is much more than just an idea turned into reality. Developing high quality smartphone games require perseverance and a good game layout demands eagerness to fix the all the bugs by a group of a highly experienced and gifted programmers. In other words, building games is often a tedious process which involves extra hard work. These types of games are intended around financially rewarding concepts, participant preservation with a focus for monetization. The audience should benefit from that experience, but also the manufacturer. The customer is aware that he can rely on the corporation, and the consumers are the one to whom they should offer high quality material, better gameplay experience and a very fun user experiences. Most of us are gamers after all.

Application developers will always try to convert their users to come and play the games over and over again. The competitiveness of this market makes the producers to always wanting to work and improve their products. This will always guarantee the users will have a better and better experience using the application. Another important thing to succeed as a software developing business is to have a good marketing plan in order to have as much visibility to your audience.

Mobile games developed by the dedicated and skillful team will most probably obtain a high number of downloads within the application store in a short time from their release. Don’t forget, a game is useless without gamers.

The Rising Mobile Gaming Fever

When you have a lot of time to kill or you are waiting in a long queue or you need a break from the work, the best option is to play a nice entertaining game on your mobile. These days, you’ll find more adults than teens interacting with mobile games. Consumers between the ages of 25 and 34 not only download more games than any other age group, but also play and purchase them more. Female gamers are also starting to become a part of the mobile gaming community.

Mobile gaming is so popular that people have actually become addicted to them. One of the primary reasons why mobile games are in high demand is the casual, comfortable and interactive gaming engagement they provide. The gaming industry is constantly working on creating innovative games with intricate and enhanced gaming features. They are constantly struggling to make this addiction a complete burning passion for people.

There are variety of mobile games found in different categories of racing games, puzzle/logic/skill games, action games, arcade games, role playing games, card and casino games, adventure games, strategy games and lifestyle games. To match different people’s needs, developers design single player or multi player games based on various technologies that include (eg. Embedded games, SMS/MMS games, browsing games, J2ME games, BREW games and native OS games.

One major problem faced by the publishers and developers of mobile game is describing a game in such a way that it attracts the customer to make the purchasing decision. They are mainly sold through network carriers / operator’s portal/ distributors by attracting user by their text descriptions and appealing screenshots. There are some well known and established play patterns that decrease the perceived level of risk for the buyer which includes (game play mechanics that are instantly recognizable) such as Tetris, Space Invaders or Poker.

On the other hand, platforms and technologies for mobile gaming have significantly improved. The available memory size, processor capacity, display size and resolution on mobile phones have all improved with time thus enhancing the overall gaming experience for the user. Nowadays users find latest interesting java games already fitted in mobile phones at the time of manufacturing. Many websites provide mobile games along with their free/trial options, allowing end users to play it for some time and if they like it they easily can purchase it. Apart from these mobile games can be also downloaded by using infrared and Bluetooth.

Juniper Research indicates that end user generated revenues for both one-time downloads and subscription/rentals of mobile games give a substantial market of $5bn in 2007 and it is expected to grow nearly to $16bn by the end of 2012 . Mobile gaming industry is not only creating numerous opportunities for game publishers and game developers but also opening new doors of great entertainment for users.